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How to set company name and Version number correctly for property - details of win64 executable?

Hello, I have a running azure devops integration pipeline, which creates a Win64 build every time I push on main. The resulting application executable is working, correctly deployed, and includes the checked in changes. However, if I right-click the application and choose "Properties → Details", the displayed version information is never the version number I have inserted in the unity editor menu. Also, the company name provide is not displayed. The version information seems like it is related somehow to the used editor version, and also never changes. What do I have to do in order to get this right? The pipeline build task is made with [unitydevops][1]. The pipeline definition uses a custom build script, inspired [from this blog post][2], and is placed in a c#-file in /Assets/Editor. It uses the provieded build version like this `PlayerSettings.bundleVersion = buildVersion;`. Thank you for taking the time and reading all of this. I would be really thankful if someone would give me a hint on how to tackle this... seriously desperate! cheers, M. [1]: https://unitydevops.com/docs/unity-build-task/ [2]: https://gamefeelings.com/2021/04/10/28-test-flow/

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