Hi everyone,
I met a problem here. As metioned in the title, AssetBundle's multiple build results are not consistent in version 2020.1.1f1, for the same asset file. But it's good in version 2019.1.15f1.
I want to use 2d light feature in my project, but in version 2019.1.15f1, URP does not supprt CameraStacking for 2D renderer. So I upgrade my unity version to 2020.1.1f1, then I met this AssetBundle issue.
Any solution to that?
Thanks!
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